Statamic's flat-file architecture makes it an attractive choice for content-heavy applications, but as a site grows, so do the challenges of performance, deployment, and scale. Built on Laravel, Statamic gives developers access to a familiar set of tools for solving those problems without sacrificing author experience.
This talk explores the architecture, migration strategy, and operational decisions behind scaling a Statamic site with more than 56,000 pages while maintaining lightning-fast performance and daily content updates.
Follow the full journey, from foundational architectural decisions and content migration through to deployment and scale. Learn how more than a decade of HTML content was migrated into Statamic's Bard editor and how familiar Laravel tools—including Livewire, Eloquent, events, queues, and backup strategies—helped support the platform as it grew.
Along the way, you'll explore practical approaches to static caching, asset management, performance optimisation, and the deployment decisions required to keep a large Statamic installation fast, maintainable, and reliable.
Walk away with practical techniques for operating large-scale Statamic applications using the Laravel tools you already know.
Topics include flat-file versus database-backed approaches, user-generated content with Livewire, task scheduling and queues, caching strategies, deployment considerations, and the longer-term operational concerns that emerge as a site continues to grow.
Intermediate Laravel developers looking to apply their existing Laravel knowledge to larger Statamic projects without compromising performance, author experience, or maintainability.
Marty Friedel
Head Code Monkey
@Mity Digital
Marty Friedel is a Laravel, Statamic, and Livewire developer with more than 25 years of experience building for the web.
Based in Adelaide, he is Head Code Monkey at Mity Digital, where he helps Laravel and Statamic projects move smoothly from idea to launch.
Away from the keyboard, he teaches Les Mills group fitness classes, enjoys landscape photography, and is rarely far from a LEGO project.
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